StitchPlayerMotionEvent

public class StitchPlayerMotionEvent extends StitchEvent {

    public double getX();

    public void setX(double x);

    public double getY();

    public void setY(double y);

    public double getZ();

    public void setZ(double z);

    public float getYaw();

    public void setYaw(float yaw);

    public float getPitch();

    public void setPitch(float pitch);

    public boolean isOnGround();

    public void setOnGround(boolean onGround);

    public State getState();

    public boolean isPre();

    public boolean isPost();

    public enum State {
        PRE,
        POST
    }

}

Last updated