StitchPlayerMotionEvent
public class StitchPlayerMotionEvent extends StitchEvent {
public double getX();
public void setX(double x);
public double getY();
public void setY(double y);
public double getZ();
public void setZ(double z);
public float getYaw();
public void setYaw(float yaw);
public float getPitch();
public void setPitch(float pitch);
public boolean isOnGround();
public void setOnGround(boolean onGround);
public State getState();
public boolean isPre();
public boolean isPost();
public enum State {
PRE,
POST
}
}
Last updated